Version 0.4.10-Performance Enhancement: Code Cleanup, Visual Improvements, and Validation Up
SteamBase_wip Module Code Changes For Steamworks SDK 1.62 SteamBase_wip Module Code Changes For Steamworks SDK 1.62 Updated the SteamBase_wip module to be […]
Version 0.4.10-Stability Overhaul: UI Fixes, Rendering Improvements, and Engine Optimizations!
Bugfix – January 9 to February 4, 2025 Here’s a summary of the recent bugfix commits: Global fix, Assimp, World Editor, etc. […]
Version 0.4.9-Engine Evolution: Lighting Fixes, Spawn Enhancements, and New Scene Features!
January 7, 2025 Devlog Updates: Fix several missing palletbars Resolved missing pallet bar functionality for smoother UI interaction. NamedTexTargets as ImageAssets Enabled […]
Version 0.4.9-Terrain Enhancements and New matrix systems
November 28, 2024 Devlog Updates: Groundwork for Future Features: Initial implementation laid out; still requires refinements. Configuration Improvements: Corrected issues with malformed […]
Version 0.4.9-Multiple UI Fix
Development Updates – September 2024 Windowed Console Enhancements: Added extra increased font size for better readability. New features for closing, opening, and […]
Version 0.4.9-Steering Compatibility
Development Updates – August 30, 2024 Here’s a summary of the recent commits made: Clean up surface property visualizer Description: Improved and […]
Version 0.4.9-hotfix
Development Updates – July 25, 2024 Here’s a summary of the recent commits made: 1. Removes old remaining refs to PauseMenu – […]
Major Update, Fixes, and Optimizations
June 26, 2024 Pickanimation Filter: Introduced a new filter for pickanimations, enhancing the visual selection process. Handle Missing: Implemented robust handling for […]
Version 0.4.9-Fast-Fourier-Transform&IES-fix
Development Updates – April 19, 2024 Here’s a summary of the recent commits made: PR for generating cubemap mips Description: Implemented a […]
Version 0.4.9-Steamwork&IES-Photometric
Development Updates – February 23, 2024 Here’s a summary of the recent commits made: Fizzle fix for OpenGL Description: Implemented a fix […]
Version 0.4.9-dev
Devlog – February 7, 2024 Here’s a summary of the recent commits made: Incorporating code to resolve memory-related issues Description: Changes implemented […]
Version 0.4.9
Devlog – February 5, 2024 Here’s a summary of the recent commits made: Tweaks to Player’s animation callbacks Description: Adjustments made to […]